﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class BossPowerPoint : MonoBehaviour
{
    public int count;

    private void Awake()
    {
        for (int i = 0; i < count; i++)
        {
            var page = new GameObject($"Page {i + 1}");
            page.transform.parent = transform;
        }
    }
}
